Value of Hunters’ own DPS
Hunter, a former general bug exists, but we and the SS is different, the bug is that the skills, and our bug, and is technology. Although the hunters from hatred – the output chain, stepped down from the altar, but to understand that even if the BLZ has given us is a ruthless nerf, even if our packages from T1 to T3 are no DPS increase, even if we bow to the flowering of arms from the soul and the strings are not actually improve (if yes, refer to thieves daggers from the dogs teeth to the senile teeth, or from bleeding into the salted fish were upgrading), but my friends, do not be discouraged, if the halo disappeared from us, then we did a halo on his own, with their own efforts.
If even the enthusiasm for lost hunters, please do not continue to read, passion can not change everything, but everything comes from warm start to change. Everyone is starting from a small white, but not a master because the blame on others, unjustifiable verbal abuse became a master of.
Hunter played for so long, although I would like to use this expression to the beginning of his career but I have a hunter, and soon I was old thief, in fact, this number is my first one hunter numbers, courtesy of some friends Miuzan, winning a bit similar to the “Monster” “BT” exaggerated the same title, these titles do not represent Han, I do not what is superhuman, immortal, BT, as long as you do well, you can still overtake me. either as a DPSer still a Killer.
Back to the topic, many people are skeptical about the hunter DPS, yes, hunter DPS really is not as sharp, and now most hunters have turned to the pursuit of efficiency. But there is one point I think I need to point out that in where a normal team (that is, not wearing a low-level copy of the epoch-making equipment, team play), hunters, at least in ZUG, MC, BWL and TAQ, the absolute and thieves, Youyi Pin Master the power of what you say I forget mad war it? Come on, or the small rural service I never seen the world, to fight the plague a’ve never seen naxx output to enter the top 10 of the mad war, or that we will be the group of thieves xx Master hunters too BT, rank14 mad war Even the top 15 no copies, and that even low-level copy of the farm, but also with the treatment out of the heap, as we have to treat injuries to the heap, it is better to be a thief. so, not on the table. hunters were about to establish their own faith, exception of some hate-sensitive, AOE metamorphosis of the boss, the hunter is still strong output, TU, at least in the wooden blocks Paowei output is so boss.
With regard to cycle out principles and 5 seconds back to Blue
In fact, a simple understanding of what the so-called cycle of 10 seconds is to multi-based, so-called cycle of 9 seconds is based on the main target. First, let’s familiarize ourselves with the “weapon speed” term.
Weapons, weapon attack speed that is not cool, assuming you have installed shuntertimer, then you can very easily see that the auto-shot cooling is divided into two complete, a section can be cooled in the moving parts, and the other must not stand moving and keep each other you can be completed within striking range. after that period of time can be understood as a weapon speed, the amount of 0.5 ~ 0.7 between the weapons themselves attacked by the speed of impact (the faster a weapon attack speed will be able to to be faster weapon speed) actual test results of SS bow around 0.58, about 0.66 disciplinary crossbows
Well, to understand the concept of weapons and speed, the other’s like saying, let’s look at what skills will be reset automatically firing the cooling time (that is, starting from the full rate of cooling).
Suspended animation
Yes, you’re not wrong, in fact really affect the output of automatic fire cooled, there is only suspended animation skills in this one.
We need to do is just how the automatic firing of the first half of the cooling time in the mixture into the different types of attack skills only. Do not go to waste in order to skill automatic fire, it is very stupid, no skills in the proportion of the output will not be greater than the auto-fire, Unless you are a rookie.
Aimed at automatically — Multi — — — Auto — Auto-Auto (10 sec cycle)
Auto-aim — — — Multi — Auto Auto (9 seconds cycle)
How do I choose? Is actually very simple, refer to SS bow and disciplinary crossbow speed for 10 seconds faster than those who cycle, those suitable for 9 seconds slower cycle, in fact, the difference between the two is more than one second then the point of 10 seconds cycle of actual output time (in SS bow date) is close to 12 seconds, 9 seconds cycle time of the actual output of less than 10 seconds. In fact, to say simply, is a reference aimed at shooting the 3 seconds of automatic fire to determine the impact of the size, such as disciplinary crossbow, the actual rate of 2.97, aiming a weapon speed of 3 seconds + 0.66 seconds, 3.66 seconds, and a waste of 0.66 seconds, while the actual rate of SS Bow 2.46, the actual aiming a weapon speed of 3 seconds + 0.56 seconds, wasting 1.1 seconds, the gap can not be said as insignificant.
Now that you know 10 seconds cycle and 9 seconds cycle, I want to know how you will use. Want to know the formula although the classic, but it will not work and can not be first-class DPSer.
Starting hands recommended three break automatically draw a line on the corresponding circle, the rounds of automatic fire only 0.66 seconds of time, as not to affect the output of the back can be said to make white.
About attitude
What is the attitude? Approach is to focus your spirit, Gao Ding your wallet(Buy Wow gold), the eaten food, the drink when you drink, if necessary, or even have to bother about the pipes should or should not eat or drink, CD arrives desperate to drink. There is engaged in clear that the critical point of hatred, there are a lot of people think that MT would hate more than an OT, right? wrong, is not 130% hate (what, you say 110%? sorry, I was the remote units, nearly 110% of war is not for me ). hunters should be aware of their own hatred of the critical point, then say so but only in the starting hands, the very simple reason. If you dragged the first time the later suspended animation, then you first suspended animation to the first Secondary suspended animation within 30 seconds in between the less likely it OT, usually these 30 seconds is tied hand and foot most hunters can not rest assured that the output of the time. then we in order to achieve the desired effect, forced to look at fighters hatred. In fact the general hands together is a mockery of soldiers (no actual hatred) and then begin hands-on 3-breaking talent hunt is not clear there is no reasonable use of TK shield Meng, Na Wanyi hatred after buff in the 1.7 to the 1000 +, close to Sunder Armor 4 times the .5 hatred +1 Shield Penetration Meng +1 revenge enough for a hunter shot the real hatred aimed at + auto + auto + multi + auto-cycle, and not be afraid of OT, even if you have a good RP super-, sub-sub-out burst is also no more than 130% in this finished as soon suspended animation, and then the first two 30 seconds, 10 seconds to play three cycles, even if the actual rate of a burst of more than 50%, can be considered automatic fire 10 seconds, what , you say you get through the 2 suspended animation also OT?
With regard to suspended animation
In my raid so long time, several groups have also looking from another, and very some hunters equipped with bovine B hit, but discussed in the forum and the trade unions when it has often been said that “suspended animation would disrupt the output frequency”, I am very surprised to find that most hunters do not know (or know but do not say) Quasi-time pinch suspended animation simply does not affect the cycle of the output of
Analogy: automatic + aim + auto + Multi + Auto (Injection arrow immediately play dead) + target
Simply put, although it will reset automatically suspended animation shooting time (whether successful or not), but as long as a stone immediately after feign death + auto-aiming, it would not result in a waste of time, incidentally, how many people think that suspended animation flutter on the ground must be considered successful? suspended animation speed to play the stakes even occur when people can not rush the position, saw suspended animation 30S cooling in constant time, do not think that suspended animation is too fast the system will be shielded In fact, if not displayed on the screen “resistance” That is a success of.
Based on the above practice, concluded that the suspended animation would only affect the 5S back to blue, and will not affect any output, as poisonous snakes …. To be honest, not used
In fact, the whole quote issued is a basic, hunters need this career is nothing ground-breaking, earth shattering Feishazoushi can play the same creativity injury that shocked the world (of course, most of the time later to see if they can only be shocked by the small universe)
Another: disciplinary crossbow and bow SS output gap is there, but not much it wants, the real output mode the active use of the hands of hunters, from the SS bow to the HHL to punish the oro gun to the soul strings, at best, the gap can be DPS the gap to 20. as if the words have always said that before the RL is “disciplinary crossbow, AL, to bring it to fight these things you will be DKP, and I do not say anything in order to export, idiots all know that in order to fight”
Know what is 10S, 9S cycle to many people, but in fact really be able to achieve full error-free operation for more than 80% of the number of people? A lot of hunters, not the theoretical lack of supplies, lack of field is steadily and surely hands-on exercises.
The so-called “master” is actually not born clever hands and feet and flexible QiQiao exquisite mind, that is, skilled up only slowly, as if a text previously seen on the phrase “without him, but hand-cooked Dole,” It so happened that the object speak the idea is a bit hunters gesture.
Written in the last
I know that Hunter is now at an awkward point where the hunters can feel at ease in naxx output boss is not much, but because of syrup spread, treatment improvements, resulting in “efficiency” is obviously meaningless, for hunters, the efficiency of the DPS advocate for, that is, slowly fade out DPSer areas, but I think that even so, we hunters should also still need to adhere to some of the things, some things can not give up, even though we know that it is already behind us.
