Goblins & Worgen In World of Warcraft Cataclysm
In addition to bringing chaos and destruction to all of Azeroth, the Cataclysm also brings two new playable races!
Goblins
After a betrayal from one of their own trade princes, a series of cataclysmic events in the Lost Isles and Undermine, and open hostility from members of the Alliance, the goblins of the Blidgewater Cartel decide that their relations with the Horde should no longer be neutral. Through the orcs, the Goblins enter the Horde, becoming the 6th race to follow the Warchief’s leadership and are even given an opportunity to save Thrall himself!
Racials
Available Classes
- Death Knight
- Hunter
- Mage
- Priest
- Rogue
- Shaman
- Warlock
- Warrior
Starting Area
- Kezan(1-5) – Goblin Starting Zone
- The island of Kezan is the goblin homeland, and presumably where new goblin characters will start out upon entering the World of Warcraft. Kezan is a thick and beautiful jungle littered with goblin greed featuring a massive underground city called the Undermine. Cities are controlled by goblins and their trade princes, leaders of the Trade Coalition, who wheel and deal every which way possible to accumulate and circulate massive quantities of gold. However, their smooth-talking, money-grubbing skills were no match to the might of Deathwing’s return, as the force of his eruption into earth caused another eruption – that of the massive volcano Mount Kajaro, which decimated much of Kazan and forced the goblins to escape the island.
- Lost Isles (6 – 15)
- Lost Isles are a chain of jungle islands located northeast of Durotar and south of Azshara. These islands serve as a low level goblin zone which player characters will arrive to after their escape ships from Kezan suffer extreme crossfire from rivaling Alliance and Horde naval fleets. The goblins wash up on the shores of the Lost Isles, a rich jungle populated by humans, orcs and an intelligent race of monkeys who mine Kaja’mite, the powerful ore that originally gave the goblins their intelligence and allowed them to overthrow their jungle troll slave-masters. Here, goblin players will help perform quests for their own people and for the orcs of Orgrimmar.
- Aberration (Passive) – Reduces duration on Curses and Diseases used against you by 15%.
- Darkflight – Activate your true form, increasing movement speed by 70% for 6 sec. 3 min cooldown.
- Flayer (Passive) – Skinning skill +15, skinning speed increase, no knife required.
- Two Forms – Transform into your currently inactive form. 1.5 sec cooldown.
- Viciousness (Passive) – Increase damage done by 1%.
- Death Knight
- Druid
- Hunter
- Mage
- Priest
- Rogue
- Warlock
- Warrior
Worgen
Years have passed without news from the isolated human kingdom of Gilneas. King Greymane and his people severed any connection with the outside world after the Second War, and ever since then the Greymane Wall, the seas, and the mountains have protected the people of Gilneas from outsiders’ eyes. Now the wall is broken, the Forsaken advance in the area, and the mysterious curse of the worgen summoned by Arugal has infected large number of Gilnean citizens.
Only the timely intervention of the night elves saves the people of Gilneas – but even the elves could not prevent all of the damage – almost the entire country have been transformed into worgen. A “cure” of sort has been developed and while not perfectly effective, it allows the cursed people to keep their mind and consciousness even when transformed.Racials
Available Classes
Starting Area – Gilneas(1-15)
With the destruction of the Greymane Wall, the previously inaccessible human kingdom of Gilneas can now be found southwest of Silverpine Forest. This zone serves as the starting area for the new Alliance race, the Worgen. Gilneas is rather dark and dreary, as though the Worgen curse affected not only the people but the landscape, as well. The constant Forsaken threat has led the people of Gilneas to join the Alliance, with whom they will constantly battle the Horde – even at low levels! The people of Gilneas also battle the terrible Worgen curse that has corrupted their noble people, and new players will play through an introductory storyline in which they get accustomed to what they have become.
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